<!-- Source: https://docs.fmrte.com/26/clubs/stadium-3d | FMRTE official documentation -->

# Editing a stadium

> Documentation release: **FMRTE 26** (published release).

Use **Information** for capacity and pitch details, and **Stadium Details** for individual stands.

![Stadium Details with stand capacities, roofs, seats and tunnels](https://docs.fmrte.com/img/fmrte26/live/stadium.png)

> **INFO**
The stadium **name** is read-only and cannot be changed.

## Open the correct stadium

1. Open the club's **Information** page.
2. In **Teams**, choose the team.
3. Select its underlined **Stadium** name.
4. Check the stadium's name, location and owner.

Capacity fields count spectators. Keep total, seated, used and expansion capacities consistent. Pitch, seat colour, roof and undersoil-heating settings are separate.

## Worked example: changing a stand's capacity

1. Open **Stadium Details** and select the stand you want to edit.
2. Update its capacity - for example, from **5,000** to **5,500**.
3. Leave the roof, seats, and tunnel settings as they are, unless you want to change those too.
4. Save your changes, then reopen the stadium to confirm the new value.
5. Play a match in Football Manager and check the same stand in-game.

> **INFO**
The changes will take effect the next time a game is played at that stadium.

## What each stand control does

![Stadium Details with stand capacities, roofs, seats and tunnels](https://docs.fmrte.com/img/fmrte26/live/stadium-details.png)

| Control | Meaning |
| --- | --- |
| **Capacity** | Spectator count for the stand |
| **Has roof** | Whether the stand is covered |
| **Has seats** | Seating in the stand |
| **Has tunnel** | Players' tunnel, where available |
