<!-- Source: https://docs.fmrte.com/26/examples/freeze-players-and-staff | FMRTE official documentation -->

# Freeze players and staff

> Documentation release: **FMRTE 26** (published release).

Use the Freezer to maintain selected values for players and staff while you play. Choose which attributes it controls, then freeze the people you want it to apply to.

## Before you start

> **INFO**
You need a [loaded savegame](https://docs.fmrte.com/26/getting-started/load-game.md) and an [activated license](https://docs.fmrte.com/26/help/licensing.md).

Freezing a person captures their current values. The Freezer keeps the selected attributes at those values, or allows them to increase if you choose that option. Attributes you leave unselected can change as usual.

Keep FMRTE running with the same savegame loaded for the Freezer to work.

## Choose what to freeze

1. Open **FMRTE → Settings → Freezer Settings**.
2. Select **Player** or **Staff**.
3. Under **Attributes to freeze**, select the attributes you want FMRTE to maintain.
4. Under **Attributes that can increase**, select any of those attributes you want to allow to grow.
5. Select **Save Changes** while **Settings** is active.

**Player** settings apply to all frozen players. **Staff** settings apply to all frozen staff. You can choose different attributes for the two groups.

![Freezer settings with separate columns for frozen attributes and allowed increases](https://docs.fmrte.com/img/fmrte26/tools/freezer-settings.jpg)

## Freeze players or staff

1. Find the player or staff member using the search box.
2. Right-click their row in the results and select **Freeze**.
3. Open **Freezer Manager**.
4. Select **Player** or **Staff** to see the people you have frozen.

Repeat for anyone else you want to freeze. You can also use the snowflake toggle on a person's **Information** page.

## Continue playing and editing

Continue playing with FMRTE open. To check the maintained values, open the person's **Information** page and select **Reload**.

You can edit frozen players and staff as usual. Select **Save Changes** after editing and FMRTE updates the frozen values automatically.

Allowing an attribute to increase does not make it improve. It lets increases from the game remain while preventing decreases.

## Stop freezing

1. Open **Freezer Manager** and select **Player** or **Staff**.
2. Select the person you want to unfreeze.
3. Keep **Apply to all** cleared to affect only your selection.
4. Select **Unfreeze**.

The person leaves the frozen list. Unfreezing stops FMRTE from maintaining their values. It does not restore earlier values.

## If it did not work

- **A value changes unexpectedly:** check that the person is listed in **Freezer Manager** and review the selected attributes for **Player** or **Staff** in **Freezer Settings**.
- **A new edit changes back:** follow the [saving checks](https://docs.fmrte.com/26/help/troubleshooting.md#a-changed-value-did-not-stick).
- **The player gets injured:** see [Why does a healed and frozen player still get injured?](https://docs.fmrte.com/26/tools/freezer.md#why-does-a-healed-and-frozen-player-still-get-injured).

## Related options

- [Freezer settings and behaviour](https://docs.fmrte.com/26/tools/freezer.md).
