<!-- Source: https://docs.fmrte.com/26/tools/freezer | FMRTE official documentation -->

# Keeping values with the Freezer

> Documentation release: **FMRTE 26** (published release).

The Freezer holds selected player or staff values at the level captured when you freeze them.<br/>You can also allow selected values to increase.

> **TIP**
For a walkthrough from choosing attributes to freezing people, follow [Freeze players and staff](https://docs.fmrte.com/26/examples/freeze-players-and-staff.md).

## Choose what the Freezer controls

1. Open **FMRTE → Settings → Freezer Settings**.
2. Choose **Player** or **Staff**. These settings apply to frozen people of that type.
3. Select properties in **Attributes to freeze**.
4. Select any of those properties that may grow in **Attributes that can increase**.
5. Select **Save Changes** while **Settings** is active.

![Freezer settings with frozen properties on the left and allowed increases on the right](https://docs.fmrte.com/img/fmrte26/tools/freezer-settings.png)

| Selection | Effect |
| --- | --- |
| Left only | Hold the captured value |
| Left and right | Allow increases, prevent decreases |
| Neither | Let Football Manager manage the value |

<span id="edit-save-and-freeze-one-player" />

## Freeze a player or staff member

1. Find the player or staff member using the search box.
2. Right-click their row in the results and select **Freeze**.
3. Open **Freezer Manager**.
4. Choose **Player** or **Staff** and confirm that the person appears in the list.

You can also use the snowflake toggle on their **Information** page.

![Freezer Manager showing the Player list](https://docs.fmrte.com/img/fmrte26/tools/freezer-manager.png)

## Edit a frozen player or staff member

Make your changes as usual and select **Save Changes**. FMRTE updates the frozen values automatically.

## Why does a healed and frozen player still get injured?

Freezing **Condition** does not freeze every player state or prevent every new injury. Check the actual [injury](https://docs.fmrte.com/26/players/injuries.md) and your selected Freezer properties.

## Do I need to leave FMRTE open?

**Yes.** Ongoing freezing requires FMRTE running with the same savegame loaded. Ordinary saved edits do not require the Freezer to stay active.

## Unfreeze

Use **Unfreeze** when you want FMRTE to stop maintaining a person's values.

1. Open **Freezer Manager → Player** or **Staff**.
2. Select the person and choose **Unfreeze**.
3. Check that they leave the list and the snowflake is off.
