<!-- Source: https://docs.fmrte.com/help/settings | FMRTE official documentation -->

# FMRTE settings

> Documentation release: **FMRTE 27** (published release).

Settings puts display preferences, editing tools and status information on one searchable page. Press **Ctrl+,** (**Cmd+,** on macOS), or use **FMRTE → Settings**. The shortcut returns to the existing Settings tab.

The navigation lists four groups, each always open: **General**, **Editing**, **Tools** and **Support**. Every page is one click away. **License**, **Updates** and **Diagnostics** show a coloured dot and a short status under their names, such as **Not activated**, **Update available** or **No game loaded**, and open with the same status at the top of the page.

![Searchable Settings tree with Display preferences](https://docs.fmrte.com/img/fmrte27/help/settings-general.png)

## Find a setting

Type a few words in **Search settings…**. Search checks names, descriptions, categories and related keywords, ignoring capitals and accents. All words must match the same result.

Edit an ordinary result directly, or select its name to open its page. Structured editors appear as page links.

Press **Esc** or clear the search box to return to normal navigation. A coloured bar means a setting differs from its default. Use a row's reset control to restore that preference.

## When a change is saved

Ordinary settings save and apply as soon as you change them. There is nothing else to select.

**Grid Columns**, **Freezer**, **Import / Export**, **Ratings** and **AI Assistant** keep your changes until you select **Save** at the top of the page, or press **Ctrl+S** (**Cmd+S** on macOS). **Save** writes the changes from all of these pages at once. If a page rejects a value, the save stops there, so correct it and select **Save** again.

While one of them has unsaved changes:

- The pages are named beside **Save**, and **Save** stays available on the other Settings pages.
- The Settings tab is marked as unsaved, and the **Save Changes** button in the toolbar counts the pages with changes.
- Closing the tab or FMRTE asks you to save or discard them. So does choosing another list on **Grid Columns**.

Action buttons such as **Activate**, **Check now** and **Open folder** act immediately.

## How to change currency

In **General → Appearance**, choose **Theme**, **Mode**, **Interface scale**, **Language**, **Currency**, **Short distance** and **Wages**. Mode can follow the system or use Light/Dark. Currency and wage period change how financial values are displayed and entered, preserving the underlying amounts.

**Keep native title bar colours** controls title-bar tinting.

Under **Header**, **Show header images** and **Use the game's built-in images** control [portraits and logos](https://docs.fmrte.com/graphics-and-files/custom-images.md). The other toggles there show or hide each value in the page header: **Show CA / PA**, **Show asking price**, **Show wage and contract end** and **Show current and potential rating** on player pages, and **Show first team reputation** and **Show balance** on club pages. You can also right-click a header to hide or show its values.

### Theme and mode

- **Theme** sets the accent colour: **Blue** (the default) or **Pink**.
- **Mode** offers **System default** (the default), **Dark** and **Light**. Light mode uses a grey-blue background with white cards.
- **Interface scale** goes from 0.5 to 1.5 in steps of 0.1. The slider in the status bar changes the same value.

## Search and tab behavior

Open **Editing → Editing**. Under **Tabs & Navigation**, choose whether each search opens a new results tab, whether double-clicking switches to the opened record, and whether screen data or future transfers reload on navigation.

**Section navigation** offers Auto, Expanded and Collapsed. Auto shows labels on wide pages and an icon rail on narrow pages. The rail's own control also changes the shared preference.

See [Quick Search](https://docs.fmrte.com/scouting/quick-search.md) for the new search panel and [the interface tour](https://docs.fmrte.com/getting-started/interface-tour.md#keyboard-shortcuts) for shortcuts.

## Player profile settings

In **Editing → Editing**, under **Player Profile**, configure automatic best-role highlighting and whether compatible presets and group adjustments apply only to highlighted attributes.

![Player Profile preferences for role highlighting and presets](https://docs.fmrte.com/img/fmrte27/players/role-highlighting.png)

Use the [role selector](https://docs.fmrte.com/players/attributes.md#use-the-role-selector) to choose the attributes to highlight.

**Apply team list changes to all**, also under **Player Profile**, is the starting value of the **Apply to all** box on a team's player and staff lists. It is on by default. When it is on, presets, freeze, unfreeze and contract actions on those lists change everyone in the displayed team. When it is off, they change only the selected rows. Ticking or clearing **Apply to all** on a list also changes this setting. See [Working with squads](https://docs.fmrte.com/clubs/squads.md#apply-a-preset).

## License and updates

**General → License** shows activation status, the applicable **Activate** or **Deactivate** action and **Show the purchase licence message**. Follow [Licensing](https://docs.fmrte.com/help/licensing.md) for the full procedure.

**General → Updates** shows the version, release channel and **Check now** or **Install** action. See [Updates](https://docs.fmrte.com/help/updates.md).

**Release channel** offers **Stable** (the default) and **Beta**. Beta builds arrive earlier and may be less stable. When you choose a new channel, FMRTE checks for updates on that channel straight away. Moving from Beta back to Stable can offer a version older than the one installed, because the updater allows downgrades.

## Messages

**Editing → Messages** chooses which confirmations and warnings FMRTE shows. A tick means the message appears. Each message also has a box to stop showing it, and ticking that box clears the matching setting here.

- **Confirm before deleting**: asks before removing a club loan, a sponsor or other income, or a nation agreement or "treated as" entry.
- **Warn about the current screen before saving**: shows a tip when you use **Current Screen**, which works best when you switch between player or staff tabs in the game.
- **Warn before saving changes**: reminds you, when you save, that changes appear in the game after it advances a few days.
- **Show the attribute replacement message**: warns before **Make WonderKid** replaces a player's attributes, and suggests exporting the player first.
- **Show the competition stages experimental message**: shows the experimental-feature notice when you open a competition's stages, with a reminder to back up your save before changing teams in groups.
- **Show the move to club experimental message**: shows the experimental-feature notice when you open [your manager's **Move to club** tab](https://docs.fmrte.com/staff-and-managers/your-manager.md#move-to-another-club-or-national-team).

## Diagnostics

**Support → Diagnostics** opens with the loaded game, or **No game is loaded**, and warns while debug mode is on. The status updates when a game loads or unloads, and loading a game keeps the Settings tab open. Below it:

- **Game Connection → Game data source** chooses how FMRTE connects to Football Manager: **Auto detect**, **Game process** or **Plugin**. A change takes effect the next time you select **Load Game**.
- **Logs** has **Debug mode** and **Log folder → Open folder**.
- **Experimental** has **Enable experimental features**, which is on by default in a new installation. If you turned it off earlier, it stays off until you turn it on again. Experimental features include [fixture editing](https://docs.fmrte.com/competitions/fixtures.md) and [moving your manager](https://docs.fmrte.com/staff-and-managers/your-manager.md#move-to-another-club-or-national-team). They change parts of the game FMRTE hasn't fully tested, so back up your save before you use them.

**Reset → Restore defaults** asks for confirmation and restores Config preferences. It does not reverse game edits or reset the independently stored Ratings settings.

## Choose columns and their order

For an immediate change, right-click a list's column header and select **Add/Remove columns**. Search or expand the property tree and tick the fields to show. There is no OK/Cancel step. The last remaining column cannot be removed.

Drag headers to reorder them and drag a header edge to resize. FMRTE retains these choices for that list.

For the full layout editor:

1. Open **Editing → Grid Columns**.
2. Choose **Page type** and the list.
3. Select fields in **Available items** and order **Displayed Columns and order**.
4. Select **Save** and reopen the list.

![Grid Columns settings for a result list](https://docs.fmrte.com/img/fmrte27/support/columns-reopened.jpg)

These preferences change FMRTE lists, not Football Manager screens or your [saved search criteria](https://docs.fmrte.com/scouting/search.md#save-and-reuse-search-criteria).

### Sort by one or more columns

- **Click a header** to sort by that column only. Click it again to reverse the order.
- **Shift+click another header** to add it as the second, then third, sort column. Rows that tie on the first column are ordered by the second, then by the third. A list sorts by up to three columns. Shift+clicking a fourth replaces the third.
- **Shift+click a header that is already sorted** to reverse that column only.

Every sorted column shows an arrow. The second and third columns also show a small **²** or **³** after their name. A plain click on any header goes back to a single sort column.

![Search results sorted by PA, then Age (²), then CA (³), with an arrow on each sorted column](https://docs.fmrte.com/img/fmrte27/help/sort-multiple-columns.png)

FMRTE remembers the whole sort for each list and restores it when the list opens again. Removing a sorted column drops it from the sort, and the other sort columns stay. Grouped lists, such as competition standings shown by group, keep their groups and sort the rows inside each group by your columns.

Large search results, such as every player in a big save, can take a moment to reorder. The window stays responsive meanwhile, and the rows change order once the sort is ready.

### Reset a column layout

**Reset to Default** restores the selected layout, and **Reset all to default** restores every layout. Both apply straight away, so there is nothing to save.

### Columns disappear, sorting is wrong, or the list jumps

Large results reorder shortly after you click a header. This delay is expected. If you unload or reload the game before the sort finishes, the list shows its rows unsorted and without arrows. Click the header again to sort it. The saved sort is still used the next time the list opens.

Otherwise, check the layout for the list you are using, reset it if needed and reopen the list. If the issue persists, include the list name and steps in a [support report](https://docs.fmrte.com/help/troubleshooting.md#bug-report-template).

## Editing-tool settings

| Page under **Tools** | Contents |
| --- | --- |
| **Freezer** | **Player** and **Staff** tabs with separate property selections. See [Freezer](https://docs.fmrte.com/tools/freezer.md). |
| **Import / Export** | **Player** and **Staff** tabs with separate field selections. See [Export and import](https://docs.fmrte.com/tools/export-and-import.md). |
| **Ratings** | **Ability Weights** (formerly Recommended CA), [**Role Weights**](https://docs.fmrte.com/players/ratings.md#role-weights) and **Wonderkid Generator** tabs. |
| **AI Assistant** | Provider profiles and API keys. See [AI Assistant](https://docs.fmrte.com/tools/ai-assistant.md). |

Structured pages are found by their page names and keywords. Their individual fields are not indexed by the global Settings search.

## Settings won't save

Reopen Settings and check that the value persisted. On a page that has **Save**, check that you selected it, and that no value on the page was rejected, such as Wonderkid probabilities that don't total 100. If saving fails, include the error and setting name in a [support report](https://docs.fmrte.com/help/troubleshooting.md#bug-report-template).
